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HS Flow Max Patch

This MaxMSP Jitter patch by Andrew Benson simulates the effect of Data Moshing in real time. I have been doing a fair bit of experimentation with the patch and feel aspects of it can definitely be used in my animation. There are a series of variables which can be modified and with the simple shifting of certain sliders, the aesthetic of the effect completely changes. The patch can modify the live camera feed very subtly or it can morph it completely to the point of total abstraction. MaxMSP has a preset function which allows the storage of a range of variables, so the effect could be made to progressively decay the live feed, a simple counter triggering each range of presets as required.

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