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Text2Image by Ted Davis

Ted Davis got in contact with me recently after coming across some of my glitching work. It turns out that he is interested in many of the things I’ve been experimenting with, and he forwarded some links to his work. IMAGE_REMIX is a project drawing parallels to CORRUPT, which allows a user to glitch an image. The difference lies in the user’s ability to actively control the glitching process with IMAGE_REMIX, where one can choose the extent to which the image is manipulated.

IMAGE_REMIX

My personal favorite is TEXT2IMAGE, another project by Ted which uses input text to generate an abstract image. It is fascinating to consider any perceived linkage between the input phrase and the output image, sub-conscious or otherwise. There are similarities with the broken digital camera I experimented with a few months back, in that the observer/creator may takes their own, unique reading from each image generated. Ted has carried out experimentation with this, and I attempted my own. The image below was generated by the word OCEAN, and you can almost see rolling, foaming waves sweeping across the screen.

Ocean [Text2Image]

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Moisture Decay

I left these prints of some image glitching I did earlier in the year lying around in the studio when we were hit by a heavy rain storm. The roof tends to have holes in it and the sheets happened to be directly below one. As the sheets soaked up the water, the inks began to run, creating a sort of physically decayed print of a digitally decayed image of physical decay.

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I have spent the last couple of days thinking about how and what to present in my final crit on the 20th. One thing I feel would be very useful for explaining the process of digital decay through image glitching is to show a series of screenshots of an image as it is progressively decayed. The concept of digital structure is very interesting, and yet another metaphor for consideration. In the code that comprises each digital image, there are huge differences in structure depending on the file type. I have done some experimentation with two files, one a JPEG and the other a TIFF, and through similar destructive techniques applied to each, I have highlighted the differences.

Click here to see the various stages of decay.

Digital Structure - Decaying a TIFF Stage 12

Digital Structure - Decaying a JPEG Stage 13

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Aging Webcam

Messing about with an old webcam. It doesn’t work quite as well as it did…

Flickr set

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Well Dave’s camera has been playing up again. He’s been on his jollies after Linz had used it to take some snaps of the kids in her school class, and the results are quite freaky. Pictures of hot, Spanish beaches are infused with glimpses of children playing. Just take a look at the results…
Children In The Sea 
What I find fascinating about these glitches is that each one seems to tell a story. This story of course is an entirely subjective reading by each individual viewer, but this adds a further layer of interest to the image. In this example the stormy mood of the seascape could be reflecting that of the classroom. Obviously this wasn’t one of Linz’s classes!  See the full set here

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Scrolling Glitch

I now have an elite, highly trained squadron of Digital Decay spotters in place throughout the capital. This particular shot was captured by Agent Barker whilst on patrol on the tube network.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


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http://www.the-fleetingness-of-bits.de/

A nice little website by Melaine Wein in 2000 as part of her thesis project which questions the enormous quantities of digital information we store, and randomly lose each year, and weather the storage formats we are using to transfer our culture onto future generations are indeed adequate for doing so.

“Within the context of a webpage which naturally is also made up of bits and bytes a poetic documentation of the digital decay in and about our culture is presented.” (Wein)

“It is estimated that since 1945 we have created and stored one hundred times as much information as we did in all of human history up until that time!” (Doug Carlston)

Wein talks about the vast amount of digital storage space humanity fills each year — the Library of Congress alone preserves around 3,000 TB (3 Pentabytes) of collected human knowledge (in the year 1998). In 1998, the digital information humanity was producing each year was less than the total amount of storage media that was created. By 1998 12 EB (1 exabyte = 1,000,000,000,000,000,000 bytes) of storage media had been sold, and the annual production of digital information was around 4.6 EB.

She also relates and compares her thinking on digital information to human memory, giving Professor Tom Landauer’s estimation that “human beings have a long term life-span memory capacity of approximately 200 MB.” Wein further suggests that in a world of 6 billion people, this estimation means that the total global human memory amounts to 1,200 petabytes.

“But our brain does not consist of memory only. Vital functions of our brain include perception, filtering, reduction and evaluation. And forgetting is vital too, otherwise we would decline in our ability to retain information. These functions, as of yet, cannot by efficiently emulated by computer technologies.”

Wein suggests that in an age when it is so easy to store information, we inevitably, blindly, store everything. “It’s evident that the more information is available, the less is kept in mind. Islands of attention are built: The rest is ignored and disappears somewhere in the digital nirvana.”

She goes on to talk about the internet, and how, contrary to popular perception, it is a “fleeting and transient medium”. The internet’s data is continuously removed and replaced, in tandem with new information being added. “The average life expectancy of a normal webpage is approximately 75 days”.

The internet is indeed a relevant example to consider when thinking of digital decay. Wein explains “The world wide web is like a huge labyrinth, where routes leading once to something know can disappear and sometimes end in the dead end “404 File Not Found”. It is not unusual for the user to experience on average, that four of ten proposed hits can be ‘duds’, say 404 fault messages. This message is always an annoyance to the user but functions as a last hint that there had been something existing before. These documents are some of the few trails the online world carries in itself.”

Wein talks about the internet’s “forgotten and deserted web pages”. She likens visiting these sites, where very few of the links still work, to entering a ghost city. “You steadily come across not-functioning links, applications and broken images”. I envisage Chernobyl as she describes how “the date seems to be frozen, the updates stopped some time ago without a word of farewell”. Wein further hints at the comparison between the digital decay and its physical equivalence— “Now they are lying there: virtual ruins in the global network, being forgotten until they disappear one day without a trace, fallen out of conscience of the transient memory of the global brain.”

Wein quotes Andy Grove— “digital information is forever. It doesn’t deteriorate and requires little in the way of material media”. This is perfectly true. We know digital information ultimately consists of binary ones and zeros, and these ones and zeros themselves cannot decay/degrade. This, however, does not mean the data that they create cannot be lost. If the means to store the data suffers from physical decay, if a hard disk is broken, if a file format becomes obsolete then the data becomes useless. Wein goes on to compare this thought to that of human memory— “But the hard truth is that our digital storage media have a shorter life-span than an old man with an excellent memory”

On the one hand these thoughts have a striking similarity— one could compare digital data to human memory, compare the hard disk to the brain. Just as digital data becomes obsolete if its format is not transferred as technology advances, so do the old man’s memories if he does not share them with others before he dies. If he does not tell his stories, they die with him. If digital data isn’t backed up/transferred, it dies with the computer.

The discrepancy lies with the contrasting natures of digital data and human memory. Binary information exists is its original state up until the point at which the means to store or read it breaks down. At that point the data effectively ceases to exist. Its nature is polar in more than one sense. The human memory is different. It breaks down over time, parts are forgotten, lost forever, other parts are created to compensate. Stories become warped over time, memories become glamorized. The old man may still have his memories, but they will certainly be different now to the first time he experienced them.

What if there was a way of incorporating some of this entropic nature of the human memory into the digital world? What if a digital image taken a decade ago and left in a rarely opened archive file wasn’t quite as pristine as the day it was taken? What if a story written as a Word file became warped over time— parts became lost, altered, dramatized?

Wein compares modern, digital media storage with the more traditional forms of storage such as parchment and stone tablature carvings. Whereas optical storage media will last a maximum of 100 years (more usually only 4), the Rosetta Stone has lasted millenniums. She talks of the difficulty of detecting physical decay within digital storage media, which leads ultimately to the data being lost, and ability of a single faulty bit to corrupt a whole file.

“…from previous ages we have good raw data written on clay, on stone, on parchment and paper, but from the 1950s to the present recorded information increasingly disappears into a digital gap. Historians will consider this a dark age.” (Danny Hills)

There are huge problems with the way we are storing information. As file formats become obsolete, data needs to be transferred to updated formats. The more data we have, the more complicated and time consuming this conversion is. According to Wein’s research, it would take NASA around 4 years to transfer all of the data they store to the new generation of digital media storage format. The life-span of these new carriers however is only guaranteed for up to 6 years, so NASA would immediately have to begin transferring their data to the next generation of storage media. On top of all this is the incredible amount of new data which is added to the archives each year.

This piece of work is now 9 years old, and by its very nature, it will only become more and more pertinent with age. When links start breaking and decaying, the site will become one of the “forgotton and deserted” web pages Wein is talking about. Or Maybe that’s what she intended. I also notice that her own portfolio website hasn’t been updated for a good 4 years. Just look at this link to her last project. Hopefully she hasn’t decayed…

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Well I’d love to say that I’d managed to do this intentionally, my Thesis being all about Digital Decay and what have you, but the truth is that I didn’t. I simply pulled my phone out of my pocket to find that it had went berserk…. Anyway, since I LOVE digital decay, I wasnt even bothered about the prospect of my phone being knackered, so borrowed The Cat’s (not so good) phone and got a few snaps along with a vid. The excessive noise in the background is a mixture of Mark Steedman and a laser cutter.

 

Sony Ericsson Messed-Up Super GlitchSony Ericsson Messed-Up Super Glitch

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After struggling initially to find a way of automating the process of glitching images, I found a couple of web-based methods which proved useful. The first is an add-on script for Firefox browser called GlitchMonkey. When activated, this script randomly scrambles the images of a web page. I experimented with some popular sites…

GlitchMonkey

The second system is called Glitch Browser. This is a webpage created by the same collaborative as the GlitchMonkey application which allows the user to enter a URL and have it glitched in a similar way.

“Computers are not allowed to make mistakes. The glitch browser represents a deliberate attempt to subvert the usual course of conformity and signal perfection. Information packets which are communicated with integrity are intentionally lost in transit or otherwise misplaced and rearranged. The consequences of such subversion are seen in the surprisingly beautiful readymade visual glitches provoked by the glitch browser and displayed through our forgiving and unsuspecting web browsers.” (from www.glitchbrowser.com)

I was excited to see that when a URL is entered into the Glitch Browser’s site address bar and the page is glitched, a new, unique URL is in turn generated in Firefox’s main address bar. It would therefore seem logical that if I take this newly generated URL for the glitched web page and put it back into the site address bar on the Glitch Browser website, the result would be a double-glitched image. This process could be repeated over and over in theory. The results of this cyclic process, however, are not not as expected or desired. The images on the webpage seem only to glitch in the very first iteration.

Glitch Browser

The next stage in the experimentation was to turn on the GlitchMonkey plug in script and run it on the Glitch Browser web page. As can be seen below, this seems to proves successful in creating a double-glitched page.

Glitch Browser

If the URL generated from this is now used in the same manner as previously, pasting it back into the Glitch Browser site address bar, but this time with the GlitchMonkey script running, we get differently glitched pages in each iteration. As of yet I am unsure whether this is actually glitching images over and over, or if the script simply glitches each iteration once, but in a random, unique way each time…

Glitch Browser

Either way, the results are fruitful. The main drawback I feel is that only the images on each page are being glitched, not the text content. There must be a method of decaying the page as a whole however. I will look into the idea of decaying websites through the decay of its source code. Scrambling it in a similar way to the image code with HexEdit could produce some relevant results, and the concept of a website relates well to our perception of physical space, with many metaphors now being commonplace when referring to digital web ‘space’.

Full Flickr set :-D

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Thesis [Installation Ideas]

An abandoned, dilapidated warehouse with a camera and projector inside. The projector plays what the camera records in a live loop, and people are encouraged to visit the installation. On the first day, visitors simply see themselves in real time in this warehouse, but on the second day, visitors catch glipses, memories of the happenings of the first day as they watch themselves. On the third day, memories of both the first and second day will randomly interrupt the live projections and so on until the final day which is simply an array of second-long clips of the recordings over the life-span of the installation. This will be only memories, but without context, the sort of memory one cannot remember why they remember. Introduced into the loop could be period footage, images, recordings from when the abandoned site was occupied. Memories of its users, its history…

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