UNI [SITE + MOTION] – CLOUD TRAILS
May 6th, 2009 | Richard Almond
Typically, solving one problem leads to the discovery of the next. After managing the get this new cloud trail effect to work properly, I begun transferring it onto my main scene. As you can see, there is an issue with the container. I want the effect to be limited to the area of the glass, like in the previous version of this scene. Now that I’m working with a ‘particle’ effect that uses a bitmap to generate the smoke effect, rather than simply attaching a movie clip of a vector object I’ve tweened and blurred to look like a cloud, it seems I must mask the animation in a different way. This could take a while…
This is the previous version, where the masking works well but the cloud effect is not quite as successful…