UNI [SITE + MOTION] – CLOUD TRAILS

May 6th, 2009 | Richard Almond

Typically, solving one problem leads to the discovery of the next. After managing the get this new cloud trail effect to work properly, I begun transferring it onto my main scene. As you can see, there is an issue with the container. I want the effect to be limited to the area of the glass, like in the previous version of this scene. Now that I’m working with a ‘particle’ effect that uses a bitmap to generate the smoke effect, rather than simply attaching a movie clip of a vector object I’ve tweened and blurred to look like a cloud, it seems I must mask the animation in a different way. This could take a while…

This is the previous version, where the masking works well but the cloud effect is not quite as successful…

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